Baldurs Gate 3 Update V4 1 1 6072089-rune -
Beyond modding, Hotfix #28 targets specific gameplay bugs and performance-draining glitches:
: Introduced 13 new evil ending cinematics, official modding support with an in-game manager, and dynamic split-screen for local co-op.
While the update has addressed several issues, some problems still persist. Larian Studios is actively working to resolve these issues and has outlined plans for future updates. Some known issues include:
: Summons a localized swarm to distract foes or add extra punch to strikes. Baldurs Gate 3 Update v4 1 1 6072089-RUNE
The reception to Hotfix #28 has been largely positive, though it did introduce some technical hiccups.
: Binds magical power directly to melee weapons, utilizing Charisma for attack modifiers.
What or behavior are you experiencing?
Beyond modding, the patch also fixed several gameplay bugs. Notably, it addressed an issue where features, like Legendary Actions, would sometimes carry over to non-Honour-Mode saves. A minor but welcome fix resolved a problem where the companion Wyll would often greet the player with negative dialogue even when his approval was high.
The string "Baldurs Gate 3 Update v4 1 1 6072089-RUNE" serves as a time capsule. It represents a specific moment in the game's life cycle—after the initial explosion of popularity but before the mature ecosystem of official mod support.
Addressed a bizarre issue on PS5 where the DualSense lightbar would update colors every single frame, potentially causing performance overhead or a crash during "full disco" lightbar activity. Beyond modding, Hotfix #28 targets specific gameplay bugs
Officially designated as Hotfix #28 by Larian Studios, the primary focus of this patch was to iron out the kinks in the game's official Mod Manager, which had been recently introduced in a broader sense in Patch 7. The update is modest in size but significant in its quality-of-life improvements for mod users.
: Stands as a defensive bulwark, absorbing damage meant for allies.