However, while PES 2021 achieves a high baseline of realism, several shortcomings limit the likeness's perfection. The facial proportions are sometimes slightly off—most notably around the mouth and nasolabial folds—resulting in an expression that can appear less natural in some lighting or camera angles. Hair and facial hair rendering are improved compared to earlier entries, but they still rely on texture maps that lack the full volumetric depth seen in top-tier CGI; this becomes more noticeable during close-ups or cinematic replays. Another frequent critique is the rigidity of facial animations, where micro-expressions that define Ronaldo’s on-field presence (a frown, a grin, or a smirk) can look muted or mechanically looped.
In the base game, Konami delivered a highly detailed face scan for Ronaldo, who was a key ambassador for the series. Because PES 2021 was a "Season Update," it utilized the robust Fox Engine to render skin textures, facial expressions, and his iconic hair with precision.
Modding communities for PES 2021 have further refined Ronaldo’s face, offering updated facepacks and shader tweaks that correct proportional issues and enhance hair realism. These community efforts highlight both the strengths of Konami’s base model (a solid foundation to build from) and the appetite among fans for ever-closer digital likenesses. cristiano ronaldo face pes 2021
Open your PES 2021 directory and navigate to sider/livecpk/ .
: Replacing the static stock hair models with dynamic, moving hair strands. However, while PES 2021 achieves a high baseline
Fox Engine maps facial structure in a way that prevents the "uncanny valley" blank stares often seen in early versions of eFootball.
Sider is an external tool that loads assets without overwriting your core game files. Another frequent critique is the rigidity of facial
Krisgunz takes a different approach, focusing on different eras of Ronaldo.