: In more recent builds, a new X4 mode has been added for high-refresh-rate monitors (240Hz+), allowing for quadruple the base frame rate [ Reduced GPU Load
Windows 10 / 11 (64-bit)
To get the most out of the v2.5.0.1.Beta.2 build without introducing input lag or stuttering, use the following configuration guidelines: Game Settings Download Lossless Scaling v2.5.0.1.Beta.2
If you are a current owner of Lossless Scaling, switching to the v2.5.0.1.Beta.2 branch is a no-brainer. The reduction in VRAM usage and improved frame pacing make it the most stable "beta" release to date.
: Improved compatibility for Vulkan and OpenGL applications when using the scaling overlay. : In more recent builds, a new X4
Before we dive into the specifics of , let’s clarify what Lossless Scaling actually does. Unlike traditional upscalers that require developer implementation (like NVIDIA DLSS or AMD FSR 2), Lossless Scaling is a post-processing utility that works with any game—emulators, older DirectX titles, indie games, and modern AAA blockbusters.
], the 2.5 and subsequent 3.x beta branches have introduced: LSFG 2.1+ Improvements Before we dive into the specifics of ,
: Adds interpolated frames to increase smoothness, which is especially useful for games locked at 30 or 60 FPS.
Enable this option to prevent your mouse pointer from wandering out of the upscaled game window during intense gameplay sessions.
Everything You Need to Know About Lossless Scaling v2.5.0.1.Beta.2